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Use OGG OPUS files in RPG Maker MV with looping! 

RPG Maker MV and MZ both have the ability to play  the newer Opus codec for OGG audio files which have better sound at a smaller size. The problem is the engine doesn't know how to read loop tog data which is important with some BGM/BGSs.

This plugin overwrites WebAudio._readOgg to find the loop tags and sample rate.

*Note: Opus files still won't preview in the editor but at least they will loop in game now!

Github Source

StatusReleased
CategoryAssets
Release date Mar 28, 2024
AuthorFooney
Made withRPG Maker
TagsAudio, looptags, ogg, opus, RPG Maker, RPG Maker MV, RPG Maker MZ
Code licenseMIT License
LinksSource code

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Click download now to get access to the following files:

FugsOpusMV.js 4.7 kB

Comments

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(1 edit)

For some reason I can't get it to work in MZ.

(+1)

Damn, I’ll take a look this weekend.

Thank you :) Also, sorry, could you add instructions on whether we need to leave opus files with .opus extension? because there is no way to get the game to work with that, I usually change it to .ogg and it works just fine - but even with yout plugin they don't loop at all.

(+1)

Oh yea I convert all my files to OGG Opus with another software I have here called EZ Game Audio. Not sure if just changing the file name will work with loop tags?

(1 edit)

as of now, no, despite being correctly converted with opus AND playing in the editor

UPDATE: my method apparently uses your same codec, just with variable bitrate

I just found out this works with MZ as well which also doesn't support Opus Ogg files!